The successful applicant would take the point position at Fin in the lighting realm. Duties would include developing, maintaining and executing a consistent lighting pipeline apllicable to all jobs that come through the door. With backup from our R&D team and VFX supervisors, the applicant would be the go-to person for making things look photoreal, developing pipeline tools to speed up the lighting workflow for other artists and scoping out the way forward in terms of renderers and lighting techniques.
Extensive experience in mental ray for Maya and a great eye are essential. Scripting, shader writing and Renderman related skills are highly desirable, as is a strong familiarity with Nuke compositing.
Please send CV and Reel to: billy@findesign.com.au
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