Fuel has a number of fixed-term contract positions available on a number of high-profile film projects. Some of our positions are for immediate start while others will start in the next 6-8 weeks.
We are primarily seeking experienced FX TDs and Lighters, but would also like to hear from Modelers and mid-level Compositors.
Please read through the following requirements and if you feel you have the required experience please visit our website and complete the online Recruitment form: www.fuelvfx.com. You can also send your resume to recruitment@fuelvfx.com
Please remember to make a note of the position you are applying for and keep in mind the more information you can provide to us the better it is for us to gain a full understanding of your skills and experience.
FX TD
Requirements:
Proven experience in creating realistic 3D effects with particular emphasis on particles and fluids
Full knowledge of Maya and/or RealFlow
Strong Mel scripting and/or Python of benefit but not essential
Experience with NCloth and NParticles, Hair, Fluids etc.
Experience in 3D lighting and surfacing of generated elements of benefit but not essential
A detailed understanding of the visual effects process and pipeline
Artistic and technical ability to meet briefs and deadlines
Ability to work within a strong team environment and take direction from the VFX and CG Supervisors
LIGHTERS
Requirements:
Lighting candidates need to have proven experience in shot lighting and rendering, demonstrating a keen eye for good lighting, with attention to detail and subtleties in light that would be seen in real world lighting.
Full knowledge of Maya and must be comfortable with final gather techniques in Maya using Mental Ray
Ability to create lighting that is accurate to live action plates
Systematically check integrity of renders prior to submission for supervisor review
Able to set up lighting scenes to achieve high-end results while being reasonably efficient on the render farm
A detailed understanding of the visual effects process and pipeline
Artistic and technical ability to meet briefs and deadlines
Ability to work within a strong team environment and take direction from the VFX and CG Supervisors
RIGGERS
Requirements:
Proven experience in Maya in creating animation rigs for human characters, animals, vehicles and props.
Experience rigging cloth, fur and/or hair is a plus
Ability to work closely with the CG supervisor and other team members to ensure the rigging is suitable for animation, texturing, lighting and rendering
Ability to understand the requirements of the rig to ensure the most efficient and flexible solution is employed
A detailed understanding of the visual effects process and pipeline
Artistic and technical ability to meet briefs and deadlines
We look forward to receiving your application soon.
Thank you
Post a Comment