* Designs & creates images, elements & effects
* Responsible for coding & providing support & documentation for tools created
* Solid understanding of Maya to be used for particle systems, fields, expressions, MEL scripts, soft bodies, rigid bodies, cloth dynamics & particle instancing/flocking
* Develop EFX systems & use EFX Systems developed by other animators
* Creatively solve problems & work with other departments to achieve goals of art direction
* Solve minor problems independently
* Strong artistic vision & ability to be creative
* Strong sense of design & composition
* Strong understanding of Animation & how things should look, feel & move
* Some experience writing scripts and/or programming is preferred
* Ability to multi-task on multiple shots
* Prioritize tasks
* Work on shots independently & efficiently
* Patient, willing to answer questions & mentor other artists
* Stays abreast of current technologies & attempt to implement them effectively
Job Requirements:
* 2-3 years of experience involving simulations of natural phenomenon, particle systems, procedural modeling, procedural animation, hard and soft body dynamics and other similar effects
* Must have strong visual and technical skills
* Ability to work collaboratively in a high-end software and production environment
* A strong background in computer programming, preferably in C or C++ and UNIX
* An understanding of physical dynamics and natural phenomena is key
To apply:
Please send your resume, reel and reel breakdown to:
DreamWorks Animation
1000 Flower Street
Glendale, CA 91201
Attn: FX Artist
Or to apply online, please send your resume and reel breakdown along with your website to: jobs (at) dreamworks.com. Please use "FX Artist – Your Name" as the subject line of your email.
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