May
21
AnimationRigs.com is looking for a few solid Character Setup Artists to join our syndicate of working professionals. Character work is done on a freelance basis from the plush comfort of your own home or wherever your computer may be.
We work with artists to setup a schedule whereby we can continue working together long term and balance your other life commitments. Work loads do fluctuate, but currently there is no shortage, which is why we’re looking for help. We also have several large projects coming and need to start training now. Characters vary in style and theme and we have a variety of creatures, bipeds, 4 armed, no head, 4 legged, wing having characters in the queue.
We are looking for experienced artists with a strong background in character puppet setup, skinning, deformations, and facial setup. Our procedural system uses a hybrid script and interactive setup process which requires experience with Mel scripting. Applicants should also have experience with the overall production process, some modeling skills, and an understanding of the way various deptartments such as modeling, textures, animation, lighting, etc flow into and out of a Riggers daily work. Experience with how this all applies to games is also a plus. A solid understanding of animation and animators is important as is good communication and being very receptive to feedback from Animators, Directors, designers and other riggers.
We work with artists to setup a schedule whereby we can continue working together long term and balance your other life commitments. Work loads do fluctuate, but currently there is no shortage, which is why we’re looking for help. We also have several large projects coming and need to start training now. Characters vary in style and theme and we have a variety of creatures, bipeds, 4 armed, no head, 4 legged, wing having characters in the queue.
We are looking for experienced artists with a strong background in character puppet setup, skinning, deformations, and facial setup. Our procedural system uses a hybrid script and interactive setup process which requires experience with Mel scripting. Applicants should also have experience with the overall production process, some modeling skills, and an understanding of the way various deptartments such as modeling, textures, animation, lighting, etc flow into and out of a Riggers daily work. Experience with how this all applies to games is also a plus. A solid understanding of animation and animators is important as is good communication and being very receptive to feedback from Animators, Directors, designers and other riggers.
In summary we need self motivated and independent experienced riggers that have:
-production experience (3 or more years preferred)
-strong body rigging or strong facial rigging skills (preferably both)
-good modeling skills
-Proficient in Mel
-great attitude
-focused independent work ethics
*Important* You must send all three of the following to jobs@animationrigs.com for consideration:
1. Your reel
2. Your resume
3. Hourly pay/rate requirements
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