Our ideal candidate will be:
· Be able to accurately render and animate realistic and fantasy elements in line with the overall game concept and physical principles
· Be responsible for all aspects of 3D and 2D effects work including, designing and conceptualising the effects, animating geometry and camera work
· Real time FX experience is essential.
• Experienced enough to have worked on one or more published titles.
• Professionally conversant in Maya.
• Rigging skills.
• Professional and effective at communicating directives,
• Experienced at troubleshooting technical problems and creating solutions with regards to 3D animation in a game engine, from constraints to exporting, whatever the problem may be.
Please send a current CV/ resume to Stuart Godfrey on sgodfrey@climaxgroup.com
I look forward to hearing from you.
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