Climax truly is an exciting, creative and fun place to work and we currently have an exceptional opportunity for a talented Audio Technician.
You will be responsible for and experience in:
Character, cut-scene, environmental atmosphere, foley, and game \ interface sound effects creation and implementation.
Experience using common audio editing tools such as Sound Forge.
In game implementation using the FMOD 3rd party audio engine.
Mixing and balancing of sound effects in game.
Working directly with other developers to implement the audio for new game features and content.
Edit and time voice over audio for use in game and in cinematics.
Managing audio memory requirements to maximize audio quality within restricted memory limits across multiple platforms.
LODing or restructuring sounds so that they use less memory on lower end platforms.
Experience using the following software is useful, Audition, Vegas, Cakewalk, Cubase, Pro Tools.
If this is of interest please contact me directly on sgodfrey@climaxgroup.com
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