CGArena Dec-Jan 2009 Magazine Released

Everyone said, there is No Free Lunch in this world but CGArena PDF magazine is available for free with quality content

Beautiful Challenge: Winners Announced

CGArena proudly announce the results of the beautiful 3d challenge, where artist represents beauty in own style

Interview with Richard Rosenman

34 years old artist from toronto which have more than 12 years of industry experience and creating wonderful commercials

EA invites dangerous drivers to burnout paradise this winter

Electronic Arts Inc., announced on 4th May, the title for the new Burnout videogame currently in development for the PLAYSTATION3 computer entertainment system and Xbox 360 videogame system.

Project Shell – Ferrari

Art Director wanted to tell the story of the Shell-Ferrari’s 60 years of partnership showing the important cars for both

CG Song, 800 VFX shots: VCL works wonders for Ta Ra Rum Pum

TaRa Rum Pum is well paced and tells the story in just the amount of time at just the right pace. 800 shots, and then some, in 60 days. 3D people filling the stadium, 3D cars racing on the track, smoke, fire and sparks. A three and a half minutes song in CGI with dancing bears, chocolate rivers and Rani and Saif in a fantasy foodworld. That was pretty much what VCL did for Ta Ra Rum Pum.

Making of Ninja

Artist summarize the steps and techniques used in creation of this image which will be helpful for artists

Making of the Joker

Artist saw the dark knight posters and decide to try something similar but did not want the character to look like Heath Ledger

Creating a Vase in ZBrush

Use the radial symmetry to construct the overall shape, mesh extraction to cut the hole and finally use the ZProject brush

Interview with FX Labs CEO Tony Garcia

“The characters and environments in the Dhoom game have been defined already and thanks to that we are able to have a more focused development cycle”