Classic Cars 3D Models

20 very detailed and completely textured 3D-models of highly realistic classic cars. The 3D-models are a perfect solution for arch…

Assassin\’s Creed Revelations

The history of Digic Pictures goes back to 2001 when the first members of the later animation company joined a video game develope…

Creating Tileable Textures in ZBrush

Andy shows the techniques needed to efficiently create a realistic rubble pile by making a tileable ground mesh using Displacment …

Making of Daydreamer

Very often the creation of a work of art begins with a sketch or a drawing. With me, most of the times it would begin as a chaos e…

Gulp: World\’s Largest Stop-Motion

Gulp is a short film created by Sumo Science at Aardman, depicting a fisherman going about his daily catch. Shot on location at Pe…

The Art of War: Shogun 2

The way of the samurai, with its violence and pageantry, is one of the most romanticized martial traditions in the world — and no…

Short Film: Mac \’n\’ Cheese

Mac \’n\’ Cheese is an animated short directed and created by four students at the Utrecht School of Arts in the Netherlands.

Framestore’s heavens and horcruxes

Framestore’s heavens and horcruxes

Deathlyhallowspt2_framestore_featured

Under visual effects supervisor Andy Kind, Framestore completed the Chamber of Secrets water sims, the heavenly Kings Cross sequence and the final ’19 years later’ shots for Harry Potter and the Deathly Hallows: Part 2. fxguide talks to senior FX TD Alex Rothwell and lead compositor Christian Kaestner about the work.

Short Film: Mortys

In the 21st century, emotional and generational conflict between mother and son in one detail … The mother is none other than De…

Tippett’s treasure trove of effects

Tippett’s treasure trove of effects

Deathlyhallowspt2_tippett_featured

Tippett Studio visual effects supervisor Matt Jacobs takes fxguide through his studio’s work on the treasure vault sequence in Harry Potter and the Deathly Hallows: Part 2.