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Posted in: 1An Autodesk Maya locator to visualize point clouds generated by Pixars PhotoRealistic RenderMan
An Autodesk Maya locator to visualize point clouds generated by Pixars PhotoRealistic RenderMan
update: How did you shoot the slow motion, it looks great, did you use a Phantom? Onesize; “… shooting with a Phantom camera would not do the trick for us. We wanted to have more control over the slow motion in post production and still be be able to decide camera angles and motion. […]
German Director, Designer and Animator Frank Sauer recently updated his portfolio with new work. Was especially impressed with his personal project Day at the Seaside, great editing and direction.
Some of the outstanding entries we received in our last week finished challenge. Congratulations to all
Download the another interesting issue of CGArena bi-monthly free PDF magazine. Lots of informative content to explore
HDR Light Studio is designed specifically for creating HDRI light and reflection maps for CG rendering
Studio Daily with Asylum VFX Supe Rob Moggach on Halo ODST spot.
What a fantastic journey through imagery Bent takes us on with the creative direction of Nando Costa.