workflow: nuke and 3d objects from maya

hey guys,

i have exported a 3d object from maya as an .obj and also as a .fbx file,
nuke can read them, but i cannot see my textures in nuke. does an export of .obj and .fbx. files support also the export of textures?
when i export the .obj he also exports an .mtl file, but nuke tells me that i don’t have a mtl plugin…

so how can i export 3d objects from maya to nuke with its texture?

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