Volumetric Lighting Nuke

Hey guys Just have a quick question on how to do something. I need to achieve a volumetric light in a forest scene. The desired look will be something like this http://walls.free.total-wallpapers.c…cal-Forest.jpg

I will ultimately have a 3D camera to use to place all of my forest elements and I guess what I want to do is just put a light behind the trees so I can get that volume light look as the camera moves around the scene. Is there a specific node you recommend using for this? VolumeRays? Does anyone have any tips or know of any tutorials that might help me in this endeavor? Thanks in advance.

-Nick

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