when working with custom channels I very often use a [value in] expression in the label of a shuffle node so I can easily see what this node is shuffeling.
until recently, this always gave me the layer-name, which I like.
since one of the latest nuke updates (not sure which, it may have started with 6.v01) nuke sometimes (not always) outputs the layer-name split in rgb channels (so its 3 times the layer name + the channel), which makes everything very cluttered
this seems rather random since I can make a new shuffle with exactly the same settings and it would show only the layername
any ideas?
thanks
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