Jan
24
stmap / texturing
Posted in: NUKE from The FoundryHi,
I have a scene with texture + stmap + uv (car) + rgb (car).
Is there a way to paint very precisely at a specific place on the texture map to add some details directly with the rotopaint node (clone, etc) in Nuke ?
thanks for the answer.
R.
I have a scene with texture + stmap + uv (car) + rgb (car).
Is there a way to paint very precisely at a specific place on the texture map to add some details directly with the rotopaint node (clone, etc) in Nuke ?
thanks for the answer.
R.
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