I wanna roto out my character from live action footage and I thought I will as few tips here.. Since there is a lot of shaky camera movement involved I was thinking about stabilizing the plate do the roto on the character and then destabilize the plate again so it has original movement.. technically the roto should follow the character then, right?
So I used Tracker to track my footage then in transform settings I set it to be "Stabilize".
The problems that I’m having is when it comes to reintroducing the old camera movement.. I applied transform node (after the roto nodes) copied animation values from the Tracker and added *-1 in the expression tab… Now all the cam movement is back in place, however the footage that went outside the borders during the stabilization is black now… is there any way to tell NUKE to keep that footage data when it goes out of the border during the stabilization?
Or is there any better ways to do this kind of task?
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