Jul
07
SilhouetteFX – Add points
Posted in: NUKE from The FoundryWhen I’m rotoing in SilhouetteFX (Or Nuke even too maybe…) and I’m using the Bezier tool, if I change what tool I am using before I close a shape is there a way to continue on from the latest point? Whenever I go to click again it starts a new Bezier node.
Also, I know by holding alt when I click on my most recent Bezier node it gets rid of the natural curve and makes the next node linear, is this the proper way to do this? For instance, if I have a very extreme curve, that then goes into a flat part and I want to have a Bezier node not take into consideration the natural curve it wants to use to connect the next node?
If that makes sense…
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