Scanline Render: std::bad_alloc

Hi Guyz,

I made a quick research on the forum and i don’t find a answer.
I’ve some trouble with a script. Sometimes when i link my viewer at the end of my tree. Nuke makes me an error :

ScanlineRender: std::bad_alloc

it happens when i’ve a lot of calculations. Perharps, it’s a noobish error 😉

Thx a lot

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