Rotoshape on camera projected card

Quick question, usually if I toss a roto node right before a card and set it to alpha/premult, I can see and manipulate my spline in 3D view.

However, if I am running a project3D node to my card, and I put my roto between my project3D and my card it wipes out the project3D and just puts the footage flat on the card. I can put the roto before the project3D and just roto out the flat footage element, but then I can’t manipulate or see the spline in 3D view.

Any suggestions?

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