Nuke VS Fusion vectorblur
Posted in: NUKE from The FoundryI have read about that problem "bluring objectc in front of none moving objects" on the realsmart web page. They recommend create a mask for that object and blur that in separated layer. But why is it possible, that Fusion knows this without any separation of objects to layers?? Just click, click and done… And on the top of it, sometimes is quite hard to separate object to new layer, like my plant on one of those renderings.
note:
Pictures with blue sky were done by Nuke
Pictures with white sky were done by Fusion
I used separated files, png 16 bits for RGB and Velocity channel. Rendered by Vray.
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