Network render/install for faster viewer/preview renders?

Hi All,

Pardon my ignorance. But what type of setup is required to render a viewer node over the network? Is this possible? I find a lot about network rendering, but it all seems geared towards rendering a write node, ie sending different frames to different machines. I’m looking to speed up the in-program previewing of the viewer node by sending the process over different machines.

Thanks!
-p

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