Hyper-Threading problem… ?
Posted in: NUKE from The FoundrySo I have an intel workstation, 4 cores. Here is where the question lies:
Why, when hyper-threading is enabled, does Nuke respond and render slower?
I was rendering a script, with Hyper-threading on, and 8 threads on, the script took 2 hours to render. (I have a lot of stereo footage coming in).
Now, I turned hyper-threading off, and my render was cut down to 45 minutes. Not only that, but I even went in and added 2 more pieces of stereo footage, comped, and well.. the render time is still about half of what it was with HT enabled.
Has anyone else ran into this? I have the threads set to 8 in Nuke. I checked affinity in task manager, etc.
Is it just because the way Nuke’s scanline render work? Or what’s the deal?
Post a Comment