Exr files too Heavy

Heya, i am truying to understand some thing,
i am using exr files rendered from 3dMAX
🙂 scenario one – i am rendering all passes to separated files (like with tga), so i have light pass, gi, refl, …. – and compositing is very fast,
:confused: scenario 2 – i am rendering all passes into one exr file – so i have one multichannel exr – here i am having problems – compositing is very slow – it is too heavy for Nuke

I tryed to use Remove node -to keep only channels i need – not help
tryed shuffle them – same result
Someone have another ideas what can i do?
Thanks

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