Create camera (nodal pan/tilt) from 2D track-point?

Anyone know a way to translate a x/y position track-point to a camera move (camera orientation?) I have a plate with a pan/tilt move and I want to track in the bg, but instead of just translating the bg, I would like to put it on a shpere and have the camera pan to get a bit of distortion happening. Would be useful in other scenarios as well. This is for when you don’t need to 3D track your camera.
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