Confusing Transform Manipulators?

Hello,

Noob question. When having a script with tons of transform controls on multiple objects in a 2D setup, the manipulators tend to be very confusing on the screen with all of them looking the same and overlapping over each other etc. If I am not mistaken, double clicking on a transform node doesn’t automatically get it selected in the viewer. There are also no names or labels in the viewer. Is this just the way it’s done? Is there something I am missing to make this simpler? Thanks in advance for any help…

Junx

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