Nov
24
Hi folks,
I need to import a character animation for a previz (from Maya) into Nuke.
I think one chance is export a fbx and import it into Nuke with the animated mesh.
Then, texture the fbx as regular in Nuke and if UV’s are correct, the textures will be added correctly.
Do you know if this works? Is there any other method?
All the help should be welcome.
Thanks in advanced.
Francisco
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