Cast reflections and shadows on cards

I’m wondering if there is a way to take a plate element, project it or map it onto a card and then have that create a reflection and shadows on to another card that is matched to the ground of your BG. I’m assuming this will need a light or some lights but I’m hoping that someone could explain the workflow to achieve this. I don’t know much about lighting and shading in nuke’s 3D space.

Thanks!

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