Card3D and Project3D not working together

Hi
I’m making some projections, but not being able to use the Card3D node with the Project3D shader – the projection doesn’t work.

Using the exactly same projection with the ScanlineRender works perfectly, but the Card3D is much faster and will save me a lot of render time.

Any tip to make this work?

Is it possible to project textures through the camera without the Project3D shader?

thks
– Raf

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