Feb
04
Hi
I’m making some projections, but not being able to use the Card3D node with the Project3D shader – the projection doesn’t work.
I’m making some projections, but not being able to use the Card3D node with the Project3D shader – the projection doesn’t work.
Using the exactly same projection with the ScanlineRender works perfectly, but the Card3D is much faster and will save me a lot of render time.
Any tip to make this work?
Is it possible to project textures through the camera without the Project3D shader?
thks
– Raf
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