How do you create various takes in Maya so I can reexport the fbx.
My issue is that my camera comes in static in nuke however it is animated in Maya, this is my first time trying to bring in an animated camera via fbx file from Maya and so far it only comes in static with no animated keyframes as I have set in Maya.
I think being able to set the take name to something other than default will work, but how can I do so? I am assuming this based on this article here, but if you have any other ideas why my animated camera in maya is coming in static in nuke please help. My fbx files I think are fine, as my geometry comes in fine and lines up great.
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