best option for DOF in 3d scenes

Hi, We are starting to use Nuke more and more with models imported from Maya to create 3d scenes. I was trying tu use "in camera DOF" in Nuke but the render is terribly slow and control as over it is wierd. or at least I cant figure it out how to manage it. What is your way of doing DOF in more complex scenes – those with a lot of imported geometry
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