3d viewer: making area outside frame black?

Hello all!

When in a 3d viewer, the area outside the frame shows all the geometry.

When you’re in a 2d viewer, the outside of the frame is always "cropped" (black), so it only show the frame as you would see it when you render it.

Is there a way to "crop" of the outsides of a 3d viewer frame? So I only see what’s inside the frame, without the distracting elements outside the frame?
Having to wait till the scene is rendered takes to long sometimes 😉

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