Sep
13
I have a solid background in 3D Software (Maya, Max, Rhino, etc), rendering (Mental Ray, Vray), and composting those 2D channels in nuke. The "only" part of nuke I don’t understand is the 3D nodes. Once I get past the basics, understand the general workflow, I shouldn’t have much difficulty from there.
What are some good tutorials or resources for getting started with basic nuke 3D composting?
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