2D approach to fire effect

I am having a shot that is similar to this:
http://www.whispermag.co.uk/siteimag…/0/0/52082.gif

The character moves a lot.I want the jacket to be on fire.

Initially what I thought is I will object track the jacket and add fire through fume FX(Which I am very proficient with)

But I am wondering It will be easy if I take the 2d approach.

Here is what I think:
Create a matte for the jacket and add some fire stock into it.Is there a better approach for this kind of shot.

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