Aug
05
2D approach to fire effect
Posted in: NUKE from The FoundryI am having a shot that is similar to this:
http://www.whispermag.co.uk/siteimag…/0/0/52082.gif
http://www.whispermag.co.uk/siteimag…/0/0/52082.gif
The character moves a lot.I want the jacket to be on fire.
Initially what I thought is I will object track the jacket and add fire through fume FX(Which I am very proficient with)
But I am wondering It will be easy if I take the 2d approach.
Here is what I think:
Create a matte for the jacket and add some fire stock into it.Is there a better approach for this kind of shot.
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