Apr
05
Rounding values in MEL
Posted in: MayaHello,
say I have:
float $pos[3];
at the moment I’m rounding the values as follows:
(floor ($pos[0] + 0.5 )
(floor ($pos[1] + 0.5 )
(floor ($pos[2] + 0.5 )
That gives me int’s but I want say 3 decimal places and the last value rounded correctly – any tips ?
Also, what is the syntax so I dont have to type out the line three times ?
(floor ($pos[] + 0.5 ) – didn’t work like I thought it might
What are the tricks ?
Kind regards 😉
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