productivity fixes for 2011 with MEL hacks?
Posted in: MayaI tried finding these on my own but have come up short. Hope you can help because these things slow me down so much.
In Maya 2011 I need to change some defaults.
1) When I load or source a script in script editor it defaults to python. I want the file browser dialog to default to MEL. I think this in in the scriptEditorPanel.mel but I can’t find where. I also want importing and exporting to default to obj and saving files from the render view to IFF.
2) When I go to save a file, the file name area is blank (I’m using my OS X file browser not the autodesk file browser). this never happened on Mac in previous maya versions and only happened in windows. Is there a MEL file that I can edit to force it to use the existing file name by default (or the next sequential number i.e. from 001 to 002) when the file browser dialog opens?
3) Is there a way to make the color chooser default to the old popup window instead of the dynamic popup that vanishes when the cursor moves away from it? you have to quickly double click the color box in the att editor to get this window now.
4) When moving components (ie verts, faces) is there a way to make it auto move on the first click? In previous maya versions I could click on the component and start dragging to move it. In 2011 I have to select the component and then click again to drag it. Big time waster when modeling and tweaking.
5) I hope to god we can do this. In 2011 "Assign New Material" does NOT have a contextual menu anymore. Instead it forces you to use a popup window to choose a new shader to create. This is so damn slow. Is there a way to force maya to have the context menu in the Lighting/Shading menu and in the hotbox like it used to have?
Thanks
LD
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