Please help with .fbx files

Hi guys, I’m not really a Maya user since my work involves much about 2D. But I’ve found out that .fbx files are related to Maya so my problem goes like this: A client gave me a bunch of .fbx files (to be used as trackers) to take out (or paint out) an object off the scene. Problem was, the camera pans (then moves in an arc motion) focusing on the object itself. i.e. a panning bird’s eye view on a train on its tracks So, to make things easier, .fbx files were sent to me. My questions are: – Is there a way for me to convert an .fbx file into a workable file type? What I want to do is convert it to .shk since I’m using Apple Shake for now. – Aside from using Shake, can you think of other software that can convert these .fbx files to 2D space? (software at disposal include Mocha, Bojou, Silhouette FX and Shake) I’m so new to this so you are probably thinking I’m not making sense at all. Please help me out on this one. You can ask questions to make things clearer. Thanks a lot!
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