nParticle API

Hi guys

Wondering if anyone has played around with nParticles using Maya API for custom stuff. We want to customize how nParticles handle collisions and collision boundaries/shape. Trying to find some research materials on it and haven’t found much at all. Any advice, links, references are appreciated.

this doesn’t need to be specific, I’m not coding the stuff anyway. Looking more for info on how to reach these parts of the node with a plug-in. I couldn’t seem to find mention of it in the docs, just radius and thickness info in there from what I saw.

thanks

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