My objects aren’t matching in my passes.

Hello everyone I’m having an Issue with my passes. Right now I have a set of tubes being driven dynamically using hair. They render fine in all of my passes.

I also have a fish that is not rendering fine in all the passes. It appears like the deformations on the fish are about half a frame a head in some of the passes. This is causing serious problems in my comp

Things that might help, I have caches for all the dynamic objects in the scene one for the hair, one for the fish(soft bodies). All passes are being rendered in Mental Ray through Maya 2009. The problem occurs both in the batch render and when rendered inside maya.

Rendering on Windows XP 64 sp2,Intel Q6600, 8 gigs of ram

I’m including this image so you can see the problem. These are both from frame 50 but the fish body doesn’t line up at all.

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