maya file paths in a windows/linux network
Posted in: MayaI’m fairly new to linux, but have got as far as mounting a directory in the linux file system under /mnt/maya, however I’m unsure how to get maya to go looking for textures etc here rather than \\hostname\maya etc (as the files are created on a windows machine).
I could open up the maya ascii file in a text editor and do a find and replace to get the paths right for linux but am wondering if there’s an easier way.
Does anyone know if i can get maya files to use a path such as $home/maya and then define $home on each system, so that the same file can be rendered across a network on win/lin machines?
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