How to attach high res mesh to another

Hi Folks,

Now i went and transformed a high res mesh in zbrush that i exported in Maya. I started from one of the ztool heads supplied with zbrush.

My problem now is how to combine and welde this high res into a body that i sculpted in Maya. I dont want to go and wel vert-by-vert. Anyway there are so thousands of vertices it’s almost impossible for me to find the right correspondance if time had i.

Do you guys know how i can do that?

Thanks

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