Using Maya 2010 and rendering with MR
On top of my espressomaker it is supposed to be black – plastic, although one part gets much more black than the other, it seems like it doesn’t receive any lights at all.
I’m using the same material, a modified Mia_material_x.
Settings in the two objects is the same.. atleast how far i’ve checked, tried to group them up although that doesn’t change anything.
The MRsettings in the polysurface – shape is the same and there i tried to look if it was the light emitting from an strange angle so i changed it to emit from the top of the two objects. Doesn’t matter either.
I’m really stuck here after hours of changing and testing.. Anyone got some ideas what went wrong?
If there are some info missing please feel free to tell.
Best regards
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