Blendshape and Displacement

Hi, I”ve modeled out a character that has a look of a tree, now I want her to transform from a healthy looking tree into a rotting one. I’ve figured out how to do this by using blendshape.

Now my concern is, how will you animate the displacement map, and the texture? from a healthy tree bark to a rotten one. This is for my thesis in school. Would really appreciate all the help I can get 🙂

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