PFtrack : Merge Camera solve and geometry track

Hello everyone,

I am new to PFtrack, but I have a question about merging a camera movement and a object movement.

Example :
I would like to have some smoke on a guy’s face, the smoke is born on the face (geometry track) but has the drag of the environment (camera track).

The 2 trackings are essentials, is there an easy way to merge the camera solve and the geometry track together in PFtrack?

any ideas are more than welcome !

thanks a lot!

John

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