First of all, I’ve found Lens-Distortion in 3DE and Rendered UNdistorted footage back, then I worked with this footage and got good solving camera data from 3DE->.FBX-> Cinema 4D and there I’ve been recreated proxymesh and modeled few models to put into the scene.
I rendered it fine, I still working with colors, I have so many Object-Buffers. Everything looks okay, but I want to give me renders distorted look, and combine it with original footage.
Original footage from camera:
RGBA render from C4D:
Distorted RGBA render:
RGBA render + original footage (distorted originally by camera lens)
I don’t know how to match original footage and distorted CGI! I don’t want scale it up, is there any way to do it?
One of the color-correction mockup.
Do you have any suggestions?
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