Through a glimpse at the game’s themes – a hero who cheats death, uncovering the secrets of the past, and a fight to save the world – the cinematic trailer highlights Reckoning’s spectacular combat and foreshadows the mystery behind the player’s pivotal role in Kingdoms of Amalur’s rich history.
“Kingdoms of Amalur: Reckoning,” developed by Maryland-based Big Huge Games, is a new single-player action-RPG sprung from the minds of three of today’s greatest creative visionaries: New York Times best-selling fantasy author R. A. Salvatore, renowned artist and Spawn creator Todd McFarlane, and Ken Rolston, lead designer of the critically acclaimed RPG “Elder Scrolls IV: Oblivion.”
“Reckoning” promises to redefine the action-RPG genre with a brutal, fluid combat experience, immersive open-world exploration, a vast narrative and rich character development.
The premiere trailer, “Well of Souls” is an intense, action-fueled sneak peek into the chilling world soon to be unveiled by EA and 38 Studios. For Zoic Studios, the project was one of the most rewarding to date, offering the unique opportunity to collaborate closely with McFarlane on a high-profile experience that pushes the animated game trailer to new cinematic heights.
Reckoning will be available for the PlayStation 3 computer entertainment system, Xbox 360 videogame and entertainment system, and PC.
Zoic is an award-winning Digital Studio involved in producing lauded commercials and viral advertising as well as innovative content for episodic television, feature films and the gaming industry. From visual effects, to live action production and specialty shooting, Zoic Studio’s imprint can be seen in such compelling entertainment as True Blood, Fringe and Dollhouse; spots for Mountain Dew, ESPN, Craftsman, HP and VW, as well as innovative projects for EA, Gamefly and Sony. Zoic Studios has offices in Los Angeles and Vancouver.
About Comic-Con
San Diego Comic-Con International is a four day event that was founded in 1970. Originally showcasing comic books, science fiction/fantasy and film/televisionk and related popular arts, the convention has expanded over the years to include a larger range of pop culture elements, such as horror, anime, manga, animation, toys, collectible card games, video games, webcomics, and fantasy novels. The convention is the largest in the Western Hemisphere.
RELATED LINKS
www.reckoningthegame.com
www.zoicstudios.com
www.ea.com
38studios.com
www.comic-con.org
SOURCES
hypeworld.com
reckoningthegame.com
Electronic Arts
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