Riddle Knob Todd

This was made in Maya, rendering in Mental Ray and doing the compositing in Photoshop. I tried to match the grain over the whole render.. not sure how well that worked out. There’s still a lot I have to learn about skin shaders and such too… but seeing as this is my first attempt at a human character with believable features, it turned out at least decent enough I suppose.

It was fun to do either way and am ready to get on to the next task; shooting live footage for my dinosaur compositing 🙂 Exciting

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