Objective: To help drive a hard working team to achieve outstanding films and to accumulate knowledge to better myself as an artist and a team player.
Full Sail University 2010
Winter Park, Fl
-Bachelor of Science Degree in Computer Animation
-Course Director’s Award for Principles of Design
Ghostbusters Short Project
Role: Animator, Motion Capture Artist, and Set-up Artist
-Student project focused on creating a 5 to 10 second short using unfamiliar programs and animation layered on motion capture with a small team
-Rigged, weighted, and animated in XSI. Motion capture data gathered in Cortex and applied in Motion Builder
Well trained in Nuke to achieve appealing composites, keying, and rotoscoping as well as painting
Experienced in SynthEyes, Boujou, and Nuke for matchmoving and tracking
Extensive knowledge in Autodesk’s Maya and other 3D packages to create photo-realistic environments and objects Proficient matte painter and texture artist using Photoshop to combine hand-painted elements with digital images Knowledge of video editing and post production inside Final Cut Pro and After Effects
Skilled colorist within Apple Color
Many years of studying the human form through illustration and inking Strong understanding of lighting and composition Experienced team leader and player through sports and previous job titles
Full Sail University current
Role: Internship
-Developing a full production short film entitled “A Light In The Darkness” -Responsibilities include but not limited to green screen keying, rotoscoping, object and camera tracking, CG integration onto a live action plate, matte creation, color grading
-Creating custom tools inside Nuke through TCL and Python scripting -On/off set full pipeline and production experience
CVS Pharmacy 2005 – 2008
Role: Supervisor
-Responsible for a team to properly execute duties required for store advancement
-Key holder, deposits, customer relations, inventory, shipping/receiving, team lead
-Kodak Certified Photo Specialist
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