The tracker node blurs my render?

Hey people

So, I think I am having the stated issue.

I’m not pro at fusion, and this is my first time tracking in fusion:

I have a piece of real footage with a camera shake and a piece of 3D animation I want to fit on top of it. The tracking works well enough – the 3D images fit, but my problem is that when I render it out, the 3D components are blurred slightly while the rl footage is as crisp as ever.

MotionBlur is turned off both on the overall scene and in the tracker node itself, and this is driving me mad.

Another weird thing is that inside fusion, its only the last ca.40 frames that are blurred, but the exported .tiff’s are all blurred, except for frame 1.

Hope someone can help me
-thanks

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