If I Publish a point from a PolyLine Mask you get something like this…
Point0 X0.11964 Y0.23454
If now I want to add an offset to both X and Y for example I would convert that Point0 to an expression.
BUT this is where I get the problem, what do I add for both X and Y coordinates ?
If I do a LMB drag to another point I get
Point0 Point1
Which simple moves both the X and Y coordinates of Point0 directly on top of Point1, not good!
What I want to do is something like this…
Point0 XPoint0+0.5 YPoint0+0.5
To add an offset of 0.5 to both X and Y.
Any help would be fantastic,
Many thanks as always,
Matt
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