3D camera question

hi there .
I have simple a question about 3D compositing . I have a scene in 3Dsmax and render some frames . now I wanna place a 3D plan object [of fusion] in this render . so I guess I must export my camera to fusion 3D scene and place my plane in where I want and composite this 3D render with my 3Ds max render files.
If this way is right I need to export my animated camera with a simple object [to know where I must place my plan in fusion] . but I only find camera import in fusion and whene I import my camera , camera is so larg . also whene I export my object , object have a wrong pivot from world and I cannot match object with camera .
If there is any better solution or any help to do this . I will glad to hear .

t h a n x

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