cg integration with randomize

I was reading the hellboy q&a thread, and found this bit on integrating cg by using the randomize node.
Pnagle explained the way he did it, but he was referring to a jpg of a node tree that is no longer online.

Quote:

each randomize’s seed has an a simple expression in it for the first one its just time, for the second its time + 1, for the 3rd its time + 2 i do this so that the seeds and the random numbers are a bit different..granted you can change the expression to anything you want….
i also set the amplitude to 1 for all 3 randomizes
then the copy’s are for simply copying the background channel to the foreground channel.
the first one copies r, the 2nd copies g…then you max it back into a defocus or a blur to soften up the edges and help it blend into the background, but still to get the random dirty edges…then put it together with the grain it works out pretty well..


I kind of get what he’s saying, but it would really help if someone has a bit more info.
Especially a little sample script in shake or nuke would be AWESOME 🙂

Any other cg integration techniques are welcome as well of course
(other than lightwrapping and edgeblurring)

Will online proofing replace email and FTP for VFX feedback?

For the last 2 years I have been discussing with people how they get their work reviewed and approved when the reviewer is located in another office.

Most of the people mentioned meetings, phone, Skype, FTP, emails, custom software solution… they also mentioned lots of complains… difficult to arrange a time to meet with other people, no log of what has been said, feedback is not accurate, clients never know where to find the latest version, I don’t have a things-to-fix list, too expensive, etc.

We have been working for the last few years on an online proofing tool for images, videos and PDF files so users can upload files and let others annotate them using built-in mark-up tool (whenever the other person is available).

I’d like hear what you guys think… Is online proofing going to be the next big thing in the "getting accurate feedback" problem or email and FTP won’t surrender?

Cheers, Oscar.

Meet up in LA?

Anyone on VFXTalk, specifically those LA-based, ever get together? For too long, I’ve been sitting at my computer applying for jobs and reviewing training materials until all hours of the night, and I need to get the heck out of the Valley. Who’s up for a drink sometime?

:cheers:

Render droplets and Qmaster workflow for Maya, After Effects, and Nuke. . .


Render droplets and Qmaster workflow for Maya, After Effects, and Nuke. . .

Here is a quick demo showing the workflow for using the different render droplets on my site. PLUS! A very thorough demo and explanation of using Apple’s Qmaster application that is part of Final Cut Studio for rendering with Maya, After Effects, and Nuke, and some detail on how it works and what it is doing.

Enjoy! Hope this is useful to some people.

Does anyone have good tutorial links for compositing?

anyone?
or perhaps a book or something?

Is Squishing Fruits good for VFX peeps?

querry?

Hi all……….i am a student, specializing in compositing. I have a query and it is :
What is stereoscopy 3d and it’s purpose?
I have searched net on mentioned above but it didn’t get fruitful results. May i ask replies from you all especially the pro’ out there.

Thanking You,
Annkur

Would you do a comp with Mokey?

I’m getting lazy; I need to track some footage into other footage. Mokey did it using "patch" but it doesn’t look great (no edge mattes, etc). Anyone care to give me some other reasons why I should use shake instead (I have full Mocha and can export the track to Shake).
Thanks

VFX Online Town Hall

VFX Townhall

VFX Online Town Hall with Chris deFaria, Jeffrey Okun, Scott Ross

Monday, March 29, 2010 from 7:00 PM – 8:30 PM (PT)

VFX Online Townhall

an open disccusion of a visual effects industry in transition

Effects driven films like Avatar are breaking box office records while visual effects facilities are forced to shut their doors and most VFX workers face long hours, no benefits and little credit.

It’s time to start talking about the state of the visual effects industry — where we are, how we got here and what can be done to move the industry forward in a way that’s fair and thriving for artists, facilities and the studios.

We’ve assembled a world class panel with different perspectives and now we’d like to invite you to be part of the conversation. The discussion is open to everyone with an interest in the visual effects industry.

Panelists include

Chris deFaria — Vice President, Warner Bros. Pictures

Jefferey A. Okun — Visual Effects Society Chair and visual effects supoervisor

Scott Ross — Co-Founder of Digital Domain & former CEO of Industrial, Light and Magic

The panel will be moderated by Lee Stranahan, a former visual effects artist and writer for The Huffington Post whose Open Letter To James Cameron: Fairness For VIsual Effects Artists started discussions all around the world.

WHERE: It’s online! You will be able to attend from the comfort of your own Mac, Windows or Linux computer. Sign up and you’ll be emailed log-in details…

Interview dress code for VFX Artists?

Is it supposed to be formal wear like it is for other fields, or is casual wear ok for interviews in the VFX industry?