How to adjust color temerature (in Kelvin)

I usually use the tmi slider of the grade node and adjust the whitepoint colors when I need to change the overall color temperature. It works fine, but I sometimes find myself in a situation where I want to adjust color temperature the way it works in cameras. Say I have a 3D render that was rendered at 3200K (tungsten), but the live action scene is shot in daylight, 5600K. Is there a gizmo or another way to find the correct values using a slider with kelvin adjustments?

PRESPECTIVE FOV

hi
how we change the f.o.v i perspective (3d) view(not the camera).?:confused:

how to load the gizmos and py scripts from network?

Is there anyway that I dont have to install gizmos and py scripts on every machine instead of keeping all the new gizmos on network and then call it from local machine?

can anybody provide me some example….

3d Lines

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Is it possible to connect two points in space with geometry creating a "3d line" that is constrained to these points (axis)?
Thank you

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Default Properties Window Size

Is there any way to specify how big/small a properties window is when you double click on a node ? This is obviously for the floating property windows and not those in a "bin".

I would love to make them longer by default so I can see the extremely long file path/directory structure of a read node.

Thanks for an input.

Michael

py script for just press the reload button on every read node?

Anyway how to create a py script where after pressing the python button it has to do the reload for every read file…..

strange nuke problem

I have an EXR written out of Maya. I need to rerender it using NUKE so that its scanline. I hook up a write node setup the necessary ouputs and render. But what I get is Nuke is shifting my color values in the EXR. Why is this and how to avoid this problem?

What is the correct workflow to avoid this problem, and is there a solution in Nuke?
If somebody knows please help me out here. I have a lot of EXR’s left to render for my university project.

I am using NukeX6.07 OSX at university

Nuke file extensions

Hi, i’m new to Nuke coming over from AE and have been looking up tutorials. But I can’t seem to find anything on exporting and the user guide hasn’t helped. I simply want to export my nuke project so i can edit it into FCP or avid but can’t work out how to do that as the editing programs don’t recognise the .nk file extension. How can you export as something else that can be recognised by editing programs? I’ve tried just typing in a different extension when saving but that doesn’t work. Would this have anything to do with that i’ve got the ple version of nuke?

Viewing Transforms in Context

Hi there,
Still transitioning from Shake, but using Nuke more and more.

Came across something frustrating today. Had two clips comped together (going into a Merge-Over), put a Transform on one of them, loaded the Merge into the Viewer, moved the transform handle and – my viewer changed to show the Transform node. WTF? I want to view the result… If I’d wanted to view the Transform node, I would have loaded that damn node into the viewer! I hate it when software thinks it’s smarter than me…

Any thoughts on how to disable what I can only assume is a sadly misguided "feature"?

Access “Save script as” window with python

Hi,

does anyone know how I can call up the "save script as" window in nuke via python and set a specific path and filename so the user can just check if the filename is correct an save it ?

Found nothing in the docs

I just figured out how to set up favourite paths with python. but i need more control for the filename and i want to call up the window at a specific moment.

Thanks in advance